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Amiibos and other NFC figures can also be used in battle, They can either be selected as opponents before battle, or they can drop in and out of a battle in the style of LEGO Dimensions.
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Final Smashes can range from cinematics, transformations, and directional/trapping moves. However, the Final Smash, accessed through a Smash Ball like in Smash Bros, will guarantee a KO as it operates identically to PSASBR's Super Moves. However, it is more similar to a Final Smash from Super Smash Bros in that it will deal a great amount of damage, but it not guaranteed to earn a KO. A Super Smash is derived from the Super Move mechanic from PlayStation All-Stars in that it can be accessed through a chargeable meter. Each character will recieve two finishing moves: a Super Smash, and a Final Smash. A character's moveset will consist of four directional melee attacks, four directional smash attacks, and four special moves. Battles can be fought in both damage-based and HP-centric battles. The overall fighting game engine would be derived from Super Smash Bros, with elements of PlayStation All-Stars. My version of the Crossover Game would be a combination of Grand Theft Auto V's open world, the LEGO series' level-based story telling, Super Smash Bros' overall gameplay, PlayStation All-Stars' super system, the classic Naruto Ultimate Ninja mechanics such as customizable finishing moves and movesets, and the Naruto: Ultimate Ninja Storm series' boss battles. With this, players would have many customizable outfits to choose from, such as Naruto dressed as Cole MacGrath, Sasuke dressed as Jak, or Trevor Phillips dressed as Scorpion from Mortal Kombat, among many other possibilities. In addition, the outfits of characters from any game can be imported into the character creator, even if their outfit cannot be removed in their original game. For example, players of The Sims could import someone such as Nathan Drake, and customize the outfit he wears. Perhaps you want to see what it'd be like for Johnny Gat to face off against Niko Bellic? Maybe you've always wanted to see Joel and Ellie take on FranK West and Chuck Greene? The possbilities would be endless!Īdditionally, using games that allow character creation will let players customize a character's outfit, even if the character originates from a game that does not allow so. In addition to the roster present in the base game, you'd be able to import characters from other games to play as, even if they aren't from fighting games. The movesets for the Marvel and Capcom characters would be reworked into the style of Soul Calibur. Let's say you select Marvel vs Capcom 3 as a template, but you choose the fighting mechanics of Soul Calibur V. However, you could choose to use the gameplay of Saints Row IV, allowing you to use the weapons and superpowers from the aforementioned game.Īnother example would be the fighting genre. For example, you could choose an open-world game and select Grand Theft Auto V, allowing you to explore the world of Los Santos, San Andreas.
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Once a genre has been set, you can choose a game to use as a template, and then import the engine of a game to play with. In addition to allowing you to import characters from different games, you would also be able to select a genre to play, such as open-world, fighting games, racing games, and RPG's.
Bleach vs naruto 3.2 transformations full#
Due to the limitations of handheld consoles and consoles of the past, The Crossover Game would only be playable at its full potential on the Xbox 360, Xbox One, PlayStation 3, PlayStation 4, Nintendo Wii U, and gaming PC, hence the adapters that read saves from cartridges and memory cards. Hardware adapters would also be invented in order to read save files from memory cards, like those used for a PlayStation 2, PSP, or Vita, and game cartidges, such as Nintendo 64, Game Boy, and Nintendo 3DS games.
Bleach vs naruto 3.2 transformations software#
The basic idea is that the game would read save files from your console, in addition to linking to your online ID to read software titles that you've played that don't have saves on your console, in the case of games saved to the cloud. This in mind, the game would be pretty useless if said gamer bought it as their first game.
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The main premise of the title is that it would essentially be a crossover of a gamer's entire video game collection.